Resident Evil 7 Guides: Get the Bad Ending in “Banned Footage Vol. 2” – Daughters
There are two different endings to “Daughters” based on the actions you take. This is how to get the Bad ending.
THE INFORMATION BELOW CONTAINS SPOILERS FOR RESIDENT EVIL VII.
With “Banned Footage Vol. 2” Capcom has taken us back to the events just prior to the Baker family’s descent into madness at the hands of Eveline.
Events kick off with Zoe watching a news report on a recent hurricane that has flooded parts of Louisiana which leads into a segment on a missing ship that vanished from the Gulf of Mexico. If you’ve played Resident Evil VII, you’ll know that the missing ship is the one that was carrying Mia and Eveline.
Jack appears carrying Eveline in his arms, unconscious and Marguerite insists she be put to bed in Lucas’ old room. She tells Zoe to get Eveline some fresh clothes and then the action begins.
Get the Clean Clothes
After Jack and Marguerite clear the doorway, head into the Laundry and grab the Clean Clothes from the far left corner. Head upstairs and go left towards the Child’s Room.
In the main game, this is the room that’s locked with the Snake Key until late in the story.
Give the Clothes to Eveline
When you enter the Child’s Room a short cutscene will play in which Jack and Zoe will discuss the flooded Boat House.
Go over to Eveline. She’ll wake up, creep you out and disappear, leaving you in the dark. Use R2/RT to turn your lighter on and go back out to the corridor.
Check on Lucas and Marguerite
Once you’re out in the corridor, go back towards the stairs and you’ll hear a thump. Go down the stairs and back into the Kitchen and you’ll see Lucas slumped on the floor. Go over to him and after you’ve checked on him go back to the stairs.
You’ll be able to hear some odd noises, so go upstairs and into the bathroom. The door to the bathroom is partially open and you can hear Marguerite from inside. Open the door and watch the short cutscene of Marguerite freaking out. Jack will appear and ask you to get him some rope from the garage.
Go back downstairs and go to the garage.
Get the Rope and Fork
Once you’re at the garage door, press the button and head inside. The rope will be hanging from the shelves directly in front of you; pick it up and go back upstairs.
Once you open the bathroom door you’ll find Jack trying to drown Marguerite and talking gibberish. He’s clearly succumbed to effects of Eveline’s powers and turns his attention on you. When you regain control, perform a quick turn (Back + O or Back + B) and run.
Turn left and open the door into the room with the pool table. Use the rope on the hook just inside and to the left of the door and you’ll lock Jack out. Once safe, go into the small room to the right of the pool table and collect the Fork from the dresser.
Go over to the window in the far right corner of the room, opposite the small bedroom, and use the Fork on the nails holding the board in place. Climb out the window, turn right and walk to the end of the veranda. You’ll see that you can interact with a piece of tin.
Go downstairs, Avoid Marguerite and Unlock the Double Doors
When you crouch to go through the gap where the tin was, you’ll see Lucas being dragged into the Child’s room by Jack. Ignore this and go into the open doorway on the left, into the main hall.
Stay crouched and turn the lighter off. Marguerite is downstairs, patrolling and searching for you and if she catches you, it’s game over.
Watch her movements and when she has her mini freak-outs/seizures, make your way to the double door that leads back to the kitchen. You can stand up, but don’t sprint or she’ll hear you.
When you unlock it, Marguerite will grab you, momentarily regain control and give you a car key. Go through the double doors.
Go Back to the Garage
Once you’re back through the doors, head towards the garage down the long hallway. Don’t turn left at the end or Jack will get you.
Go straight into the laundry and jump down the hole to get into the tunnel. Come out the other side and make sure your lighter is off. Remain crouched and keep a look out for Jack.
Sneak through the kitchen and dining room and down the stairs into the garage. After a cutscene with Jack, run to the car, get in and you’ll have finished with the Bad ending.
If you’d like a guide on how to get the Bad ending, go here. You can also check out all our coverage and guides of Resident Evil VII below.