Second Order is bringing its physics-based puzzle game, Claybook, to Switch in March. Founded by former Ubisoft Redlynx Studio veterans (Trials series), Second Order is an independent developer that “aims to bring fresh and unique gameplay experiences to mass audiences across a wide range of platforms with clever mixed of innovative technology and unique game design.”
Claybook is the studio’s first title and was released on PC, PS4 and Xbox One in August 2018.
Featuring full cross-platform support for user-generated content, Switch players can expect a tonne of additional content available and ready to go on day one.
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At its core, Claybook is about using the special “Clayfield” tech that “creates true-to-life volumetric clay visuals and physics.” Players will need to solve puzzles, create clay landscapes and more when they play Claybook.
According to Sami Saarinen, CEO, and Co-Founder of Second Order;
We’re thrilled to bring Claybook to Nintendo’s Switch platform, and give creative minds the world over a new venue for expressing themselves.
Whether players prefer to create extraordinary levels with our extensive library of tools, or simply explore the depths of their problem-solving abilities on their journey through each chapter, we are confident that there will be something for everyone to enjoy.
Claybook is all about getting creative, making your own paths and redesigning your surroundings to help you solve the puzzles in front of you.
Claybook will be available for Nintendo Switch in March 2019.