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Hands-on Dead Island 2 Preview – The Bloodening

Dead Island 2, for better or worse, feels very much like both the original game and Riptide. With 12 years having passed since the release of Dead Island, Dead...

Hands-on Hogwarts Legacy Preview – Swish and flick

The looming figure of Hogwarts Castle always fills me with nostalgia and excitement. Pointed spires reaching up to a clouded sky full of magic and shrouded in mystery. Hogwarts...

Hands-on One Piece Odyssey Preview – Give ‘em a hand, I’m hooked already

Let's tick the obvious off early. If you've not devoted a quarter-of-a-century to the manga that begat it, this new One Piece game will be quite the “odd”-yssey. After...

Hands-on Marvel’s Midnight Suns Preview – I’m Walkin’ ‘Ere

Very early into my playthrough of Midnight Suns, Dr Strange Spooky, Blade and The Hunter head to New York City to stop an attack on the Sanctum Santorum and...

Give Me God of War Difficulty is Ragnaroking My World Right Now – Hands-on with a nightmare

Non-spoiler impressions on survival in Hel Folks who selected 'Give Me God of War' difficulty in Santa Monica Studios' 2018 masterpiece will tell you straight—possibly through a thousand-yard stare. It’s...

Samsung Odyssey Ark UHD Curved Gaming monitor – Hands-on impressions

Samsung Australia recently launched its latest and greatest gaming monitor — the 55-inch Odyssey Ark and I was one of a lucky few who were invited to Samsung’s swanky...

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Resident Evil 4 Remake Review (PS5) | Ganado She Better Don’t

Let's get it out of the way right off the bat; Resident Evil 4 Remake is phenomenal. Every bit as amazing as you remember...

Frostpunk: The Board Game Review – Punishingly Intricate

Yes, that subtitle is a reference to The Cones of Dunshire from Parks and Recreation. In learning, setting up and finally playing Frostpunk: The...

Win: 1 of 5 Diablo IV early access codes

The wait is almost over. Diablo IV is only a few short months away and to help with that agonising wait, Blizzard is giving...

Solium Infernum – Interview with Principal Designer Anthony Sweet

‘Crafting inspiring video games and enthralling worlds with exceptional people’ isn’t the worst job description one could have. At least, the League of Geeks...

Dead Island 2 – Interview with Technical Art Director Dan Evans-Lawes

Recently we were able to go hands-on with an extended preview of Dead Island 2 and you can read more about that here. We...