Microsoft, via Phil Spencer, today revealed key specs and features of the Xbox Series X in an Xbox Wire post. In amongst the details of teraflops, SSD storage, DirectX Raytracing and more, one key detail stood out. Xbox Series X will allow players to suspend and resume multiple games at the same time.
On Xbox One, players can suspend a game and return to the exact moment they left playing without needing to wait for loading screens and startup. On Xbox Series X, Microsoft has widened the scope and allowed for multiple games to be suspended at once.
This is an incredibly enticing and consumer-friendly feature for a home console. Players often get frustrated by lengthy loading screens, startup sequences and the time it generally takes to get into a game on console.
Xbox Series X has the potential to change that.
Xbox Series X
In addition to this announcement, Microsoft and Phil Spencer revealed that the new Xbox console will include;
four times the processing power of an Xbox One and enabling developers to leverage 12 TFLOPS of GPU (Graphics Processing Unit) performance – twice that of an Xbox One X and more than eight times the original Xbox One
It will also feature Hardware Accelerated DirectX Raytracing. This is a first for consoles and will allow developers to create “true-to-life” lighting, reflections and other visual features that help make visuals more realistic.
The included SSD will be integral to the Quick Resume function and will also speed up load times, increase game worlds and make the Xbox Series X a more dynamic piece of technology.
Finally, the Xbox Series X will support up to 120 fps giving developers the freedom to create the most realistic experiences possible.
The new console will launch in 2020, though a date has not yet been announced.
For more information, check out the Xbox Wire post.