In Cyberpunk 2077 you can “effectively change every part of your body”

At PAX Aus, while chatting to John Mamais, Head of the Krakow Studio for CD Projekt Red he mentioned the ability to craft in the game. While crafting in an RPG isn’t a revelation, in Cyberpunk 2077, players can craft all manner of items, equipment, weapons and cybernetic upgrades. And as the game is set in a future where humans use cybernetic enhancements, crafting better body parts is an intriguing prospect.

Installing different cybernetic enhancements in Cyberpunk 2077 will grant the player a range of abilities and upgrades. Mamais lists walking silently, double jumping, tougher skin, underwater breathing and more as abilities players can unlock.

In trailers, CD Projekt Red has been showing off the time-dilation feature of Cyberpunk 2077, yet another function of cybernetic enhancements.

Cyberpunk 2077

Cybernetic enhancements in Cyberpunk 2077 get even more exciting when Mamais tells me that you’re able to “effectively change every part of your body.” This includes arms, legs, respiratory system, skin, eyes and more!

It’s not just installing a new piece of tech in your body that will govern your abilities and stats either. Mamais explains;

The way it’s going to work is you’ll have this base set of attributes like any RPG that you’re levelling up as you get experience points. There are specific sets of skills attached to these attributes that you can also level up. But they’re restricted by the level of the main attributes.

Then in the skill trees there are levelled skills you can apply perks to. Perks will have statistical effects and beyond. It’s really complex and you can develop and build your your character and it’s not limited to a class.

You can level up your handgun skills and you can level up your stealth ability and everything you change effects the way you play.

Mamais also told me that you’ll be able to respec your character though he didn’t provide details as to what this will entail.

Cyberpunk 2077 will be available for PC, PS4 and Xbox One on April 16, 2020.

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Leo Stevenson
I've been playing games for the past 27 years and have been writing for almost as long. Combining two passions in the way I'm able is a true privilege. PowerUp! is a labour of love and one I am so excited to share.

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