Codemasters reveals the first footage from F1 2018
Codemasters has revealed the very first footage from F1 2018 in a brand-new trailer. The trailer features Alfa Romeo Sauber F1 Team’s Charles Leclerc as he drives on his hometown track, Circuit de Monaco.
The FIA Formula 1 World Championship heads to Monaco this week, so Codemasters wanted to show how the track looked in the game for the upcoming game.
Leclerc is an avid gamer and said that he spends lots of time playing the F1 games when he isn’t racing for real.
F1 2018 Footage
Leclerc said of F1 2018‘s Monaco track;
First of all, I was amazed at how realistic the scenery was. Being born in Monaco, I know the circuit very well. Well done for visualising the track so nicely in the game.
My favourite part is the last sector because there is a great rhythm to the drive there.
Regarding the game’s visuals, Art Director Stuart Campbell had plenty to say.
One of the biggest visual uplifts for F1 2018 are our revised lighting, sky, clouds and atmospherics systems. These systems work hand-in-hand and affect all aspects of the game rendering, making it more believable than ever before.
Our new cloud tech more accurately represents the real world with improved cloud formations and response to light through the various weather scenarios that are a huge part of F1.
Even on a clear day, the sky looks interesting with high level cloud detail and jet trails, while the new atmospherics system gives a true sense of depth in the scene and connects the sky and terrain in a more cohesive manner, making for some stunning vistas.
However, it’s not just the visuals that have been given an overhaul in F1 2018. Game Director Lee Mather explained that a brand-new physics engine has been implemented.
A player-managed Energy Recovery System has been added to vehicle physics in F1 2018 which helps to provide the most authentic Formula 1 experience possible.
F1 2018 is coming to PC, PS4 and Xbox One on August 24, 2018.