Valorant closed beta breaks Twitch viewership record

Riot Games has announced that even before it’s been released, first-person tactical shooter Valorant is breaking records. The closed beta for the game broke Twitch’s single-day hours watched in a single game category. What’s even more impressive is that Valorant broke the record within the first hours of the launch of the closed beta.

Additionally, Valorant saw more than 1.7 million concurrent viewers which puts it second only to League of Legends World Championship Finals in 2019.

With those 1.7 million concurrent viewers, Valorant set a new record with 34 million hours watched. Riot is working with Twitch to grant closed beta access which commenced on April 7, 2020.

Valorant

Ben Vallat, SVP of Alliances and Corporate Development at Twitch said;

With Valorant, Riot Games has proven once again that building a strong community on Twitch from day one is key to success. We’re seeing incredible excitement across the community and, just as with League of Legends, we’re pleased to be a part of Valorant’s success story from the start.

This isn’t the first time Valorant has broken the single-day viewership record on Twitch. On April 3, 2020, when gameplay was revealed, Valorant saw 12.2 million hours watched.

Anna Donlon, Executive Producer of Valorant said;

Our hearts, inboxes, and social media DMs are filled to the brim with all of the enthusiasm for the Valorant Closed Beta. At this moment we are laser-focused on delivering a truly global experience for competitive tac-shooter fans, and we’re already learning many lessons.

This is just the beginning of our journey with players, and as we roll out our server infrastructure in these tumultuous times, we’re looking forward to inviting more Valorant players from around the world into this digital community

Valorant is a 5v5 character-based tactical shooter for PC. Scheduled to release Winter 2020 (Northern Hemisphere Summer) it features “high-fidelity gunplay, a diverse arsenal of guns, agents with unique abilities, and competitively tuned maps for thousands of hours of play.”

It will be free-to-play and optimised to run on a wide variety of PC setups and hardware.

Leo Stevenson
Leo Stevensonhttps://powerup-gaming.com/
I've been playing games for the past 27 years and have been writing for almost as long. Combining two passions in the way I'm able is a true privilege. PowerUp! is a labour of love and one I am so excited to share.

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