Nom Nom Apocalypse Review (PC) – No seconds for me

Nom Nom Apocalypse is mediocre at best. A twin-stick Roguelite, Nom Nom Apocalypse fails to create a satisfying gameplay loop or a world that the player wants to spend a lot of time. It’s a shame as the premise is just bizarre enough to be interesting and the gameplay could have been addictive. Instead, Nom Nom Apocalypse is bland, boring and rather dull.

Basically, food has become mutated by a malfunctioning microwave and has become sentient. These sentient food monsters are not happy and set about causing mass destruction.

The player, choosing one of a number of characters, makes their way through levels filled with these monsters, taking them down, earning cash and unlocking new stuff.

There are a lot of games like this but most of those have a hook, Something to keep you invested. Nom Nom Apocalypse doesn’t.

Nom Nom Apocalypse Review

Nom Nom Apocalypse is playable both with mouse and keyboard and controller. I preferred controller but either way works fine. As a twin-stick shooter, you move with the left and aim with the right. Characters can carry multiple weapons though they don’t seem to make all that big a difference. There are automatic rifles, submachine guns, shotguns etc, but they all feel pretty similar.

Sure, they fire at different rates but beyond that, I never really felt like they were different enough to bother with swapping. And the same can be said of the heroes. Each comes with their own ‘ultimate’ and perks, however, the differences are so minimal as to be unnoticeable. Basically, it doesn’t matter what it says on the character select screen, whoever you choose is going to play exactly the same as the others.

You can unlock additional characters and new perks and they’re the only real hook Nom Nom Apocalypse has. That being said, after not too long, I was bored with the chase anyway. Such is the blandness of the gameplay.

You’d think that a game based on the idea of a mutant fast-food uprising would be quirky and interesting but it’s just not. Beyond the clever design of some of the monsters, anything could be painted over this game and it’d still make sense. Zombies, terrorists, Nazis, pirates… They’d all feel exactly the same in Nom Nom Apocalypse because the setting is set dressing and nothing more.

You can play Nom Nom Apocalypse in co-op but again, you’ll still be trudging through very samey locations, endlessly shooting the same handful of enemies in order to unlock a new character that’s no different from the one you’re using.

It’s a shame that Nom Nom Apocalypse falls so far short. A twin-stick rogue-lite could be just what the doctor ordered. It’s just not this one.


Nom Nom Apocalypse was reviewed on PC using a digital code provided by the developer.

PowerUp! Reviews

Game Title: Nom Nom Apocalypse

  • 4/10
    Bland, borind, repetitive gameplay - 4/10
  • 3.5/10
    Tedious levels and design - 3.5/10
  • 2/10
    Annoying music - 2/10
  • 4.5/10
    No real hook to continue playing - 4.5/10
3.5/10
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User Review
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Leo Stevensonhttps://powerup-gaming.com/
I've been playing games for the past 27 years and have been writing for almost as long. Combining two passions in the way I'm able is a true privilege. PowerUp! is a labour of love and one I am so excited to share.

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