Warriors Orochi 4 Review – More of the Same
Warriors Orochi 4 is the latest Dynasty Warriors and Samurai Warriors crossover from Koei Tecmo. Boasting a gigantic roster of over 170 warriors there are new characters alongside the warriors.
These include gods from other countries; Zeus, Athena, Perseus, Ares, Odin and Muzichi. Zeus has brought the two worlds together and the heroes must once again find the eight mysterious bangles to return to their own time and world.
Although it is set after the events of Warriors Orochi 3, the heroes have forgotten everything from their past encounters and have deja-vu like moments throughout the game.
Warriors Orochi 4 Review
The story mode is broken up into 70 missions spread over five chapters. Each level has a recommended hero level and three in-mission challenges to complete. Each challenge is harder than the previous one, with better rewards for each.
Before missions, you’re able to look over a map knowing where enemy heroes are and plan your attack. After completing a mission you are given a score based on the number of kills and the time you take.
These score range from D to A with an S being the best you can get. Missions are replayable upon completion so you can collect challenges you may have missed or aim or a better overall score. Although having 70 missions, all the levels are from previous games with some of them being the combination of a couple of them.
The story campaign has the ability to be played with friends. You can set up a private lobby and invite friends to play with you. When you create a lobby you are given a room number which can be given to a friend so they may join you or vice versa.
This would be vastly improved with a matchmaking system or even the option to look through a list of open rooms. Joining public games would make things faster and easier too.
Taking a Huge Slash
Combat has remained much the same from the previous games. You start a combo with the X button which will do quick attacks and end them with a heavy attack by pressing the Y button.
You can also do a hyper combo where you start with the Y button and end it with the X.
However, new to the combat is the inclusion of magic. In addition to weapons, heroes now possess Sacred Treasures, which are imbued with the power of the gods. These treasures allow you to unleash an extraordinary force of magic.
This places a new gauge around the profile picture of your hero in-game. This will fill as you kill enemies and loot certain pick ups.
Magic is manifested by pressing the RB and the X button. You use a normal magic attack which hits a lot of enemies and does other things based on the Hero you are using. From freezing groups to grouping them up in nice clumps.
These moves are a great starting point for huge combos. Pressing the RB and Y will use a Charge magic move which will use the whole of your magic gauge, doing much greater damage and filling your unity gauge a small amount.
RB and B will use your heroes unique magic attack which does massive damage to enemies at the cost of your whole magic bar and your musou gauge but filling your unity bar the most.
Some Kind of Magic
Magic attacks are also boosted in three stages. The default is used during a 0 to 299 combo, at 300 to 999 on the combo counter will see the damage increased a moderate amount and 1000 and above will see your magic doing the most damage it can.
Enemy heroes can also use magic much like they used musou moves in previous games. This can be very dangerous and is best to be avoided. However, if you can use a magic attack on an enemy hero while they are casting one a tremendous explosion will occur doing phenomenal damage on the minions that may be too close.
Unity magic has replaced the tri attacks of the previous Orochi games and works in a simular manner. These appear to be the most powerful moves in the game. When using these in conjunction with mosou attacks, combos and switching characters on the fly some massive damage can be obtained.
Between missions, you are given myriad ways to upgrade your heroes. Selecting support members will boost your equipped party of three heroes stats for every five points of power, technique and speed.
This is boosted further by the bond your heroes and support have which is increased by doing missions together. Support members are also called upon in battle when you use a unity magic attack.
Abilities of your heroes are also upgraded here through the acquire skill tab much like a talent tree.
You will be rewarded with the means to do this for completing missions and challenges. This will allow you many replays as you aim to upgrade a hero to the max.
Along with the skills, you can still level up heroes by spending growth points to increase their level. Each level costing more points to upgrade. Growth points are obtained at the end of levels as a reward from completing and from challenges.
When you launch the game for the first time you are rewarded with these if a save file for a previous game is found.
All in all, Warriors Orochi 4 is another game in the series. It doesn’t reinvent the wheel and basically stays the course. It’s good for fans, but if you felt like there was something missing before, then this one won’t do much to change your mind.
Warriors Orochi 4 was reviewed on Xbox One using a digital code provided by the publisher.
Game title: Warriors Orochi 4
170 playable characters - 9/10
Great combat, interesting and diverse - 8/10
A Massive Game that has plenty of combat - 9/10
Multiplayer Campaign - 8/10