Now that the Spyro Reignited Trilogy has been announced, fans will no doubt want to know more. Lucky for them we have some very cool Spyro Reignited Trilogy details to share.
Toys for Bob is handling development duties on Spyro Reignited Trilogy. Design Director Toby Schadt has revealed a tool the team used to try and make the remaster feel as close as possible to the original.
That tool; Spyroscopre.
Spyro Reignited Trilogy Details
Spyroscope is a tool developed in-house at Toys for Bob. Its function is to scan the code and assets of the original game and convert the data into a usable form.
Toys for Bob’s programmers and designers can then use the information obtained to recreate those original games as closely as possible. Schadt describes the Spyroscope as a way for the development team to “magically slurp” information from the originals. He adds;
Ultimately, we were also able to leverage many of the original assets such as level models, level collision, animated objects, character models, music, game text, and game sounds.
The Spyroscope is obviously an incredibly ingenious piece of technology that when used with other tools allows Toys for Bob to be very faithful to those old PSX games.
This is something that fans will definitely want when it comes to Spyro Reignited Trilogy details.
From the looks of things, Toys for Bob has done a wonderful job of updating the classics and making sure they remain faithful.
We’ll find out how good a job on September 21.