Review – Matterfall

I was pretty hyped for a new title from Housemarque. I have really enjoyed previous titles, from classics like Super Star Dust and The Reap to the more recent Dead Nation and Outland. I’ve always enjoyed grinding those high scores and working my way up the leader boards. Matterfall is the newest addition to the ranks of side scrolling mayhem.

Matterfall is a Metroidvania/Mega Man style side scrolling platform shooter. That was a mouth full and a half huh? At its core, the gameplay is simple in terms of mechanics. You run, jump and shoot alien robots. In typical Housemarque fashion things, don’t remain simple for very long. The difficulty ramps up pretty quick and sets the pace early.

Pew! Pew! Pew pew pew!

The first two levels ease you into the gameplay and expose you to the mechanics. The rest of the game tests both your platforming abilities and reaction times. You will find hordes of enemies flooding the screen. Platforms will move or remain only temporarily solid ground. It really can be chaotic.

Once you get some upgrades and understand your abilities you can start increasing those scores. It’s got some fun and testing boss fights at the end of each world as well.

There’s not a lot of narrative, but it’s not something that’s really required. The premise of the game is a futuristic sci-fi, gotta save the world gig. A bunch of “intelligent” people decided to make the foundations of their society on an alien tech. Of course, things go wrong and the red matter starts spreading, messing everything up. It’s up to you to gear up the mercenary with blue matter tech and get the job done.

Shoot Many Robots

The style gave the developer some freedom on design. It really comes out in the enemy types and level design. The enemies have visual cues as to potential movement or attacks. I found the game rather pretty and vibrant in design. Even the bosses and some of the stronger enemies promote more of a strategic approach.

I had a lot of fun playing Matterfall. The gameplay is enjoyable and the levels are challenging. Unfortunately, the replay ability is really only for the hardcore gamers. The later levels get too hard and long for me to want to bother with the high scores.  Maybe you will get those tops scores, who knows. You won’t know until you try.


Matterfall was reviewed on PS4 with a digital code provided to PowerUp! by Sony.

PowerUp! Reviews

Game Title: Matterfall

Game Description: Side scrolling shooter full of action

  • 9/10
    Super sci-fi Scenery - 9/10
  • 7.5/10
    Fast Paced Alien Stomping Action - 7.5/10
  • 6/10
    Desire to replay for High Scores - 6/10
Sending
User Review
0 (0 votes)

━ more like this

Melbourne Term 1 School Holidays 2025: Josephine Wants to Dance

Just in time for school holidays in Melbourne, Monkey Baa Theatre Company has announced the return of Josephine Wants to Dance at The Ian...

This Day in Aussie Gaming: The Must Plays of Apr 3

Video game history is often written by its greatest leaps forward—mechanical breakthroughs, bold artistic visions, and unforgettable characters. April 3rd stands as one such...

This Day in Aussie Gaming: The High Stakes All-Timers of Apr 2

Gaming is an ever-evolving medium, but some days in history stand out as pivotal moments in its journey. Whether it's a groundbreaking movie tie-in...

Warfare Review (2025) – An Unflinching, Harrowing, Claustrophic Nightmare

Warfare, from Writer-Director (and Iraq War Veteran) Ray Mendoza and Alex Garland (Ex Machina, Civil War), is a towering achievement in cinema. Following in the footsteps...

This Day in Aussie Gaming: The Whip-Cracking Goodness of Mar 31

Every game launch is a moment in time—a snapshot of where gaming was, what players craved, and how technology was evolving. Some titles push...