Features - Page 2

Interview with LEGO’s Jonathan Bennink on the creation of LEGO Super Mario

LEGO and Nintendo recently unveiled the LEGO Super Mario sets. This collaboration was first teased in March and now, fans have...

Hands-on with Sakura Wars (PS4) – First Impressions

Sakura Wars is an odd beast. One part mecha hack ’n’ slash, one part dating sim, the game hits Playstation 4...

Final Fantasy VII – Remaking what it means to be nostalgic

Can you feel nostalgia for something you've never truly experienced? I never played Final Fantasy VII when it landed. I was...

Last Oasis Preview – You’ve Got to Move it

Last Oasis, from developer Donkey Crew, is a survival game but with more than a few twists. It's an MMO/Survival hybrid...

Minecraft Dungeons Preview – Zero Mining, Zero Crafting

I first had the chance to check out Minecraft Dungeons way back at PAX 2019. It's an action-RPG, similar to Diablo...

Disintegration Preview – Reboot Humanity

Sci-fi is a favourite genre of mine. When it's good, it's incredible and even when it's bad, it's still pretty good....

Quantum League’s Lead Game Designer Balthazar Auger on XCOM’s influence and the human brain’s ‘sweet spot’

Quantum League, the mind-bending, time travel paradox shooter from Nimble Giant Entertainment is coming to PC, PS4, Switch and Xbox One...

Hands-on with Quantum League – 1.21 Gigawatts

Quantum League is a truly unique experience. It's not often that a videogame comes along that you can't really compare to...

Yoshida Naoki on Shadowbringers, NPC Trust and creating new content

Last year, Final Fantasy 14 received its third expansion; Shadowbringers. It received near-universal acclaim and introduced a new world, new races...

The very Aussie true story behind Emu War!

If you're anything like me, you'll likely scoff at the idea of the Australian military going to war with emus early...