Legends of Runeterra Patch 1.0 is gearing up for launch with lots of changes and updates

Ahead of the official launch of Legends of Runeterra and the end of the open beta period, Riot has detailed Legends of Runeterra Patch 1.0. The biggest change to the game is the addition of the Rising Tides expansion which adds the Bilgewater region, 11 new Champions and more than 120 cards. We’ve already had a look at some of the new cards and Champions — Fizz, Nautilus, Gangplank — and Keywords like Deep, Vulnerable, Attune, Plunder and Toss.

Another new Keyword is Scout. Scout allows players to Rally in their turn without having to cast a spell; “The first time only Scout units attack each round, ready your attack.” Making good use of Scouts is going to come in handy when you want to deal extra damage to your opponent. Either for finishing them off, or dealing lots of damage upfront.

According to Riot;

In the treacherous harbour of Bilgewater, locals live and die by one code: take whatever you can. Pirate gangs never pass up a chance to plunder, swindlers and rogues, keep the next big score in their sights, and monsters of the deep devour entire ships without warning.

Bilgewater joins LoR’s cast of regions for even more deckbuilding possibilities and brings a slew of options to take enemies by surprise and shoot holes in their plans. You win by bombarding your opponent with attacks they just can’t deal with, and when it’s time to sink or swim, you’ll have all the firepower you need to pull it off.

Legends of Runeterra

When Patch 1.0 is applied, Rising Tides includes five Champions for Bilgewater; Fizz, Nautilus, Gangplank, Twisted Fate and Miss Fortune. It will also add more than 60 cards to Bilgewater a new Champion for all six existing regions as well as new cards.

The new Keywords will be applied to plenty of the new cardsand you can check out every single new card right now at the Legends of Runeterra companion site.

Alongside Rising Tides, Patch 1.0 will see Legends of Runeterra officially launching for Android and iOS. Once the patch is live, the mobile client will be pushed to the Play Store and App Store. Riot warns that it may take “anywhere from 4 to 48 hours past that time for you to see the app in your store.”

However, Legends of Runeterra will not be launching in China or Vietnam “at this time.”

If you’ replaying on mobile, Riot has detailed the minimum specs;

  • iOS
    • iOS9
    • Arm64 processor
    • NOTE: We do not recommend 1GB RAM devices such as the iPhone 5s, iPhone 6, and iPad Air 1. Legends of Runeterra is available for download on these devices but you may experience poor performance or interruptions when playing.
  • Android
    • OS 5.0
    • 2 GB RAM
    • GPU Adreno 306 & equivalents or better

In the first week of launch, Riot is welcoming all players, new and old alike, with special rewards. Anyone who logs into Legends of Runeterra before 11:59 pm on May 7 PT will receive the exclusive Moonstruck Poro Guardian. Additionally, a set of first-week login rewards will be up for grabs.

Players simply need to login once each day for the first seven days of launch.

  • Day 1: 1x Capsule
  • Day 2: 1x Expedition Token
  • Day 3: 1x Golden Chest
  • Day 4: 1x Commander Ledros, 2x Atrocity
  • Day 5: 1x Champion Capsule
  • Day 6: 1x Platinum Chest
  • Day 7:
    • 2x Ashe, 1x Rimetusk Shaman, 1x Icy Yeti, 2x Icevale Archer, 2x Shatter
    • A new starter deck (Freeze and Decay) will be added to your collection, based on the above 8 cards plus others acquired in the Prologue starter decks.

Riot has warned that players who already own Day 4’s rewards will have them converted into shards without “visualisation or duplicate protection.” However, all Day 7 rewards are covered by duplicate protection.

Patch 1.0 is also making changed to Region Roads by adding Bilgewater and increasing all current roads from 20 to 25. The five new levels in each of the existing Region Roads will reward you with Rising Tides cards only, until you own them all. Additionally, levels 1-20 have a chance to drop Rising Tides cards too. Players who reach level 25 in a region will receive a regional card back.

The six original Region Roads will be getting an XP boost to help players get through them more quickly. After Patch 1.0 has been applied, the first 12 levels of those Region Roads (not Bilgewater) will have 50% XP multiplayer. This XP enhancement system will be tweaked in thew future as more sets are released, so players might see XP enhancements for additional levels past 12, for Bilgewater’s Region Road and more.

In addition to cards, Rising Tides is introducing new cosmetics to Legends of Runeterra. Players will be able to purchase new emotes, card backs, a Bilgewater board and two new Guardians.

The in-game store will offer 10 new emotes for 190 coins each and players will be able to customise their emote selection. The six original emotes will automatically be added to all account.

10 new card backs will also be available, seven of which can be earned by completing the Region Roads. Three additional card backs can be purchased for 490 coins each.

  • The Loose Cannon (Jinx)
  • The Might of Demacia (Garen)
  • The Unforgiven (Yasuo)

Riot is taking customisation a step further and giving players the ability to save individual deck loadouts. This means you can equip the guardian, board and card back you want for each deck you have.

Some changes being made to the way the game works are being made with Patch 1.0. One of the most exciting is the ability to play a new unit even if your board already has six units in play. When you play your seventh unit, you’ll choose an existing unit on the board and it will be Obliterated.

When a unit is Obliterated, it won’t trigger its Last Breath effect, if it has one, since it didn’t die. This is probably a wise move as it might be a bit too chaotic and too easy to cheese.

If the new unit you play creates more units, they will ‘Overflow’ as they do currently and be Obliterated. Riot says this change has been made;

so that longer games will retain more interesting decisions even late into the game when boards are filling up. We want you to be able to keep playing the sweet units you draw, if you want to.

Finally, Vault redemption has been disabled for now. Riot has done this so players can have the chance to earn Rising Tides cards when they open their Vault this week.

Legends of Runeterra Patch 1.0 will be released at approximately 10am on April 28 PT; 3am, April 29 AEST.

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Leo Stevensonhttps://powerup-gaming.com/
I've been playing games for the past 27 years and have been writing for almost as long. Combining two passions in the way I'm able is a true privilege. PowerUp! is a labour of love and one I am so excited to share.

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