The Razer Deathadder has sold over 10 million units

When it comes to PC gaming mice, the Razer Deathadder is one of the granddaddy’s — having first been introduced in 2006. Since then it has won numerous awards for its great performance and build quality. As a testament to its success, Razer has sold a whopping 10 million units since its debut.

From the humble beginnings of the Razer Deathadder 1800 that launched in 2006, with a then class-leading 1800dpi sensor, all the way to today’s Deathadder Elite with a 16,000 dpi sensor and mechanical switches.

There have been 25 variations of the Deathadder since its inception including some game branded and esports team-branded editions.

Razer Deathadder

Razer has partnered with major publishers over the years to release Overwatch, Destiny 2, Rise of the Tomb Raider, Call of Duty: Black Ops, World of Tanks, Dragon Age II and Guild Wars editions.

Razer has always had a major presence in the esports sector so it won’t come as a surprise that stars like League of Legends Faker also use the Deathadder. In fact, Faker won the 2013, 2015 and 2016 World Championships while using the Deathadder.

But it wasn’t just cosmetic differences that made the Deathadder popular with the masses. It was also the first gaming mouse to be made in a left-handed version. This sort of attention to gamers needs are what has established the Deathadder as the most successful gaming mouse.

Razer currently ships two versions of the Deathadder; the 16,000dpi Deathadder Elite and 6400 dpi Deathadder Essential. Both have Razers omrom mechanical mouse switches rated to 10 million clicks as well as 5 Hyperesponse Buttons.

For more information on the Razer Deathadder, check out Razer’s website

Kizito Katawonga
Kizito Katawonga
Kizzy is our Tech Editor. He's a total nerd with design sensibilities who's always on the hunt for the latest, greatest and sexiest tech that enhances our work and play. When he's not testing the latest gadgets or trying to listen to his three whirlwind daughters, Kizzy likes to sink deep into a good story-driven single player game.

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