Hearthstone – All Five Chapters of The Dalaran Heist are Now Available

The fifth and final chapter of Hearthstone’sThe Dalaran Heist is now available. The henchman of E.V.I.L. have stripped the coffers and freed prisoners in the Violet Hold. The streets have been purged of do-gooders and the Underbelly has been torn open.

Now the final obstacle is ripe for the taking. Arch-Villain Rafaam has set his sights on the Kirin Tor Citadel, but he needs your help if E.V.I.L. is to prevail.

Dalaran is on high alert. As the leaders gather to resist your efforts. They have vowed to stop E.V.I.L. dead in their tracks, no matter the cost. Will they succeed or are you far too devious and scheming to be stopped now?

The Kirin Tor Citadel looks to be one of the most challenging solo adventures yet. Each chapter of the Dalaran Heist features a special twist and Kirin Tor is no different.

Four bonus extra powerful bosses await those foolish enough to attack the Citadel. But you won’t be heading into the final fight alone. Two new Anti-Heroes join the fray, the insidious Warlock Tekahn and George the Fallen, a disgraced oath-breaking Paladin.

Tekahn – Tol’Vir Warlock

Tekahn is a titan-forged Tol’Vir prince, carved from stone and filled with pure malice. It’s uncertain why Tekahn works for the League of E.V.I.L. but it’s clear he is set on seeing Dalaran fall.

Tekahn starts with the standard Warlock Power, take 2 damage to draw a card. Like all E.V.I.L. Heroes, he has two unlockable powers available. The first is Pain Split, it is unlocked by using Life Tap 25 times.

Pain Split allows Tekahn to take 2 damage to deal 2 damage. Great for securing the kill behind Taunt minions or controlling the board. Tekahn’s second unlockable power is The Pact, obtained by summoning 50 Demon minions.

The Pact lets Tekahn take 2 damage to summon a 2/2 Imp minion. This has great synergy with all the Demon buffs available to Warlocks. Just be mindful of dropping too low.

George the Fallen – Oathbreaker Paladin

Once a Silver Hand recruit turned mercenary now in the employ of the League of E.V.I.L. he’s ready to smash some heads. Eager to get revenge on anyone who he believes is responsible for the death of his brother-in-arms, Karl.

Capitalising on his anguish, the League of E.V.I.L is eager to put George to work and begin dismantling Dalaran. George starts with the standard Silver Hand recruit Hero power, like all Paladins.

After equipping 10 weapons, George unlocks the Backup power. Backup adds three 1/1 Silver Hand recruits to his hand. Giving you a bunch of cheap minions to flood the board with.

Perhaps the most interesting unlockable power though is Boon of Light. After George has had 25 minions lose their Divine Shield, he unlocks Boon of Light. This Hero power lets George give a friendly minion a Divine Shield, great for protecting large minions or trade efficiently.

I’m excited to take this power out for a spin soon.

Khadgar stands ready to face the League of E.V.I.L.

So there you have it. As the forces of E.V.I.L. gather around the Kirin Tor Citadel, it appears that Dalaran will fall.

What terribly powerful secret weapon have the mages got hidden? Surely E.V.I.L. can’t win… can they?

The Dalaran Heist is Hearthstone’s latest solo adventure. Chapter 1 is available free and subsequent chapters can be purchased with in-game gold or real-world money.

Hearthstone The Dalaran Heist is part of the Rise of Shadows expansion.

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Jamie Sherlock
Gamer, writer & sports enthusiast. I'm interested in all things RPG and stats. I believe fantasy sports teams is just DnD for the guys who made fun of kids who like DnD, but that doesn't stop me from participating in either hobbies. Unashamed Blizzard & Wizards of the Coast fanboy, if you got a problem with that you best roll initiative punk!

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